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Sins 1.16 & Entrenchment 1.02
Geschrieben von Crebiz   
Mittwoch, 25. Mrz 2009
Zwei neue Patches sind verfügbar.

Einmal für Sins ohne Entrenchment und für Entrenchment selbst. Mit diesen Patches werden die Versionen auf 1.16, bzw 1.02 erhöht.


1.16 bringt folgende Änderungen:

Along with the latest Entrenchment update comes version 1.16 of Sins of a Solar Empire, which contains the following changes:

  • GalaxyForge maps now have their own directory and are no longer reliant on the manifest system. Once created, these should be placed in the appropriate directory (e.g on XP C:\Documents and Settings\username\Local Settings\Application Data\Ironclad Games\Sins of a Solar Empire\GalaxyForge).
  • Recorded game playback no longer causes auto-saved game files to be generated.
  • Massive memory savings paricularly for large games.

WARNING: This update may invalidate existing save games.

 

 

Kurz gefasst. Selbsterstellte Maps haben nun ihren eigenen Ordner um Probleme mit der manifest Datei zu vermeiden.
Platziert werden die Maps dort:
XP C:\Dokumente und Einstellungen\"Euer Benutzername"\Lokale Einstellungen\Anwendungsdaten\Ironclad Games\Sins of a Solar Empire\GalaxyForge

Und massive, große Schlachten sollen nun besser funktionieren.




Der 1.02er Changelog ist dagegen wesentlich umfangreicher.
Ihr könnt in hier oder unter "Weiter" finden.
Auch hier wieder der Hinweis, dass dieses Update eure Savegames zerstören kann.










WARNING: This update may invalidate existing save games!

Gameplay / Balance -

  • Added a new "Entrenchment - ReadMe.txt" to teach the basics of Entrenchment and provide links to more detailed online information.
  • Fixed incorrect level parameters for Meteor Control upgrade for Advent star base.
  • Fleet supply used by ships queued for construction from an Argonev star base in orbit around neutral or enemy planets is now properly accounted for.
  • Mine detection ranges increased from 4000 to 5000 for all race's scout frigates.
  • Weapon ranges of scout frigates increased to match mine detection range.
  • Advent Homing Mines:
    • Target acquisition range reduced from 5500 to 4500.
    • Can no longer acquire structures and starbases as targets (though their area of effect damage will still damage them).
  • Fix for Auxiliary Government upgrade not working as intended.
  • Mass Disorientation max number of levels fixed.
  • Advent structures now have a max shield mitigation of 60% when under the effects of Shield Bestowal.
  • Immobile starbases rotate to face away from planet rather than toward it.
  • More robust fix for AOE shield and hull restore autocast.
  • Fixed starbase jiggles.
  • Fixed neutral siege ships from not bombing planet.
  • Fixed multi targetters from not grabbing new targets once a single target was acquired and new ones were brought in afterwards.
  • Players are now informed when AI players decide to surrender.
  • AI surrendering conditions tweaked.
  • Fixed ships from sometimes being able to fire when they are disabled by various means.
  • Fixed hangar bays from being able to fire at strike craft when not fully constructed.
  • Armistice now affects mines.
  • Fix for improper phase destabilization stacking.

Graphics & Effects -

  • Fix for Marza effects not hitting the right side of planet.
  • Meteors now fall from sky instead of the walls and floor.
  • Reduced debris spawned when mines detonate.

User Interface / HUD -

  • Starbase select hotkey fixed.
  • The 16th capital ship is no longer cut off by '...' in the cap ship crews infocard unless the player has more than 16 caps (through modding, etc.).
  • Built TEC space mines show up in the module counts in the Tactical Structures action grid.
  • Auxiliary Government now always displays text on the infocard of the planet it is affecting.
  • Star base constructors now have bandbox priority over trade and refinery ships.

Modding -

  • GalaxyForge maps now have their own directory and are no longer reliant on the manifest system. Once created, these should be placed in the appropriate directory (e.g on XP C:\Documents and Settings\username\Local Settings\Application Data\Ironclad Games\Sins of a Solar Empire\GalaxyForge).
  • More interface checking to make buffs more robust for modding.

Misc. -

  • Fix potential crash with ability range querying by autocast conditions.
  • Recorded game playback no longer causes auto-saved game files to be generated.
  • Massive memory savings particularly for large games.
Kommentare
Neuer KommentarSuche
boris - frage 04.04.2009 11:05:16
Wie komme ich an entrenchment
Loomis - Antwort 05.04.2009 12:37:22
Du kannst es dir über "Impulse" von Stardock kaufen. Ich habs mit Paypal gemacht, ging relativ einfach und bei Problemen steht ein recht fixer Support zur Seite.
Patchsucher? - Patch nicht verfügbar? 20.04.2009 15:00:38
Da ich keinen direkten Internet-Zugang habe, möchte ich den Patch herunterladen, finde ihn aber nirgendwo.
Warum kann man den nicrgendwo herunterladen?


...DX
Crebiz - Patch 21.04.2009 10:45:09
Nope. Die Patches kann man nur über Impulse erhalten. Und dazu ist leider eine aktive Internetverbindung nötig
Genervt - scheiß Impuls 28.04.2009 02:49:51
Ich krieg echt zuviel...
Ich hab jetz zum gefühlten 50ten mal diesen scheiß patch download gestartet und immer bekomm ich nach 3,5% von den 220 Mb nen Fehler...an meiner Verbindung kanns nich liegen...SCHEIß IMPULS !!!
Hat wer ne idee an was des liegen könnt? mein Impuls is aufn neuesten Stand und ich habs auch versucht immer neu zu starten....aber immer der gleiche mist...
Darelius - Patch 05.05.2009 13:59:32
Lustig, also kann ich das nicht patschen, shade eigentlich, da ich nur selten Internet habe und das nicht mit dem PC..

Mal wieder ein reines Internetspiel, ich were meines verkaufen, da das Spiel scheinbar ein Fehlkauf war, da es ohne Internet ja nicht mal "Updates" kriegen kann
*enttäuscht ist*


...DX
Adamas - Klasse 08.06.2009 17:57:53
Find ich gleichfalls super...kein Internetanschluss, kein Service.
Nastrovje 28.07.2009 03:51:46
Kann man sich entrenchment auch ohne paypal oder kreditkarte kaufen?
Was ist mit lastschrift/bankeinzug?
Ein_Kunde 30.07.2009 23:20:39
Das ist echt unter aller Kanone mit dem Service! Wo sind die Zeiten geblieben, als man Patches noch überall bekommen konnte! Muss man jetzt etwa schon für Support und Updates den illegalen Weg einschalgen? Eine Frechheit ist das, zumal auf der Spieleverpackung auch nicht darauf hingewiesen wird!
Immer diese Anmelderei, Stardock, Ironclad und Kalypso werde ich in Zukunft meiden!
Crebiz - @Ein_Kunde 31.07.2009 17:53:52
Wenn Kalypso sich dahintergehangen hätte, hätten vllt die Europäischen Extraversionen zum Downloaden. Aber auch wenn Stardock andere Wege sucht gegen Piraterie anzukämpfen dann sit das eine Möglichkeit.
Aber bedenke dies: Steam der Urvater ist schlimmer in der Hinsicht als Impulse.
Und desweiteren wird es heutzutage als relativ normal angesehen, dass jederman einen dauerhaften Internetzugriff hat. Vllt ein bischen unschön, aber sonst.
Und wenn man eine Originale Sins Version hat, ist es wahrlich das kleinste Prob an Patches zu kommen
ceno - patch 1.02 07.09.2009 22:56:08
I WANT TO DOWNLOAD THE fu**ing PATCH FROM SOMEWERE FREEE !!!
Crebiz 08.09.2009 21:26:04
Well, the patch itself is free. So is Impulse, the programm you use for updating.
What's the problem?

If you meant the Add-On. Well, you must buy it
Fire****er - omfg^^ 14.07.2010 00:34:12
Ich hab grad den patch installed und jetzt kommt überall "String not found"

witzig...na gut, eigentlich nicht...
wo ist die "Repair" Funktion?
Fire****er - name 14.07.2010 00:35:19
Ist su.ck etwa verboten? ey das ist mein Name und heisst übersetzt Pümpel...was isdaran jetzt so schlimm? oder werden jetzt etwa Toiletten-Reparier-Tools diskriminiert xD
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