Header News Forum Download




Sins 1.3.1 und German.str
Geschrieben von Crebiz   
Freitag, 29. Juli 2011
Wie ihr sicherlich gemerkt habt, gab es vor ein paar Tagen ein rechts großes Update.
In diesem wurde unter anderem das Diplomatiesystem gründlich überarbeitet. Allerdings kann ich durch meine fehlende Online Erfahrungen nicht sagen, ob das nun gute Schritte waren um das Balancing zu gewährleisten.
Den Changelog der Version 1.3, bzw vom Hotfix 1.3.1 könnt ihr den entsprechenden Links entnehmen. Oder unten nachlesen (wenn man auf weiter geklickt hat).

Im Zuge der Überarbeitung ist es nun so gewesen, dass viele neue Texte dazukamen. Viele wurden verändert, etc.
Ich hab die Änderungen eingepflegt (aber noch nicht getestet !) und die Datei steht hier zum Download bereit. Ich hoffe es gibt keine Probleme ;)
Aber das kann ich leider erst morgen überprüfen.

Trotz allem. Hoffentlich viel Spass damit ;)

Sins of a Solar Empire: Trinity/Diplomacy v1.3 Change Log


 [ Gameplay ]

  • Updated Diplomacy System - Substantially redesigned and rebalanced all the additions made in the Diplomacy expansion.
    • Relationship Factors: Changed to be more granular/randomized, based more on racial lore and take more internal gameplay actions into account.
      • Diplomatic Inclination:  Reduced to a range between -0.10 and +0.25, randomized on game start. This is a starting factor that represents pre-existing like/dislike between factions based on previous (lore) interactions.
      • Racial Inclination: Substantially revised to represent the amount of innate tension/hostility between the races at start of Diplomacy's timeline. Players of the same race will always like one another somewhat, whereas players of differing races will mistrust or hate one another to some degree based upon lore (i.e., Advent hate TEC, TEC hate Advent, Vasari tend to dislike other races to some extent as they're viewed as inferior).
      • Adjacent Territory: Penalty reduced based on distance between players.
      • Missions:  Updated Mission system (See below). Value varies based on conditions. Mission relationship bonuses can count over the +10.0 limit towards Pacts.
      • Mission Rejections:  Value decreased from -0.25 per rejection to -0.10; capped at -1.5.
      • Fleet Strength:  A ratio between each player's total to used fleet points. Formula revised to be less influential.
      • Military Actions:  Variable factor that is now immediately based on players' military actions.
        • Destroying another player's enemy's ships grants a bonus to relations (based on the fleet supply of the destroyed vessel).
        • Destroying another player's friend's ships gives a relations penalty (based on the fleet supply of the destroyed vessel).
        • Destroying enemy/friendly civilian or tactical structures or planets now grants a set relations bonus/penalty as appropriate. 
      • Diplomatic Actions: Variable bonus or penalty that now updates throughout the game based on the players' non-military actions. Becoming closer with another player's enemies will make that player like you less and vice versa.  Values are based on active treaties and pacts.
      • Resources Given:  No major changes.  Positive relations is based on the units provided with credits being worth the least and crystal the most. Resource relations bonuses degrade over time.
      • Envoy Bonus:  No major changes to what this includes. See below for Envoy ability changes. Envoy bonuses count over the +10.0 limit towards Pacts and will degrade if the Envoy leaves the gravity well.
      • Research Bonus:  Static relationship bonuses that now affect both the player doing the research and other players' opinions.  Values have been reduced per tech level. The Research Bonus can count over the +10.0 limit towards Pacts.
      • AI Relationship Bonus:  This value only affects AI players and gives AI to AI relations an increasing amount of relations over time, capped to a maximum.  The speed of the increase is based on the AI's difficulty level.
    • Envoy Changes:
      • All Envoy cruisers fleet supply cost reduced from 12 to 8.
      • Envoy cruiser build time reduced to 63 seconds.
      • TEC Envoy Abilities
        • Worthy Cause - Now decreases building costs within the gravity well by 15% for 60 seconds in exchange for a +0.03 relationship bonus per use.
        • Arbitrate Tariff - Now increases trade and refinery ship income by 15% for 60 seconds in exchange for a +0.05 relationship bonus per use.
        • Settlers (Passive) - Now increases the planet's maximum population by 25% for as long as the envoy is in the gravity well (bonus immediately vanishes otherwise) in exchange for a +0.10 relationship bonus.
      • Vasari Envoy Abilities
        • Mutual Threat - Changed to tech level 3. Now increases ship build rates and resource extraction rates within the gravity well by 25% for 60 seconds in exchange for a +0.03 relationship bonus per use.
        • Nanomedicine Outreach - Changed to tech level 4. Now heals planets by +25 HP/sec over 40 seconds in exchange for a 0.05 relationship bonus.
        • Grant Amnesty - Replaced (see below).
        • Xeno Defense (Passive) - Added to tech level 5. Grants the planet +1,000 HP in exchange for a +0.10 relationship bonus. These HP are immediately lost if the Envoy leaves the gravity well.
      • Advent Envoy Abilities
        • Cultural Assistance - Now decreases planetary upgrade costs by 10% and upgrade time by 5% (under Planetary Development) for 60 seconds in exchange for a +0.03 relationship bonus per use.
        • Sacrifice - Replaced (see below).
        • Harmony - Added to tech level 4. Grants the gravity well a 5% bonus to passive antimatter, shield, and HP regen rates for 120 seconds in exchange for a +0.05 relationship bonus per use.
        • Quell Unrest - Replaced (see below).
        • Cultural Integrity - Added to tech level 5. Makes the gravity well's planet immune to bombardment for 45 seconds in exchange for a +0.10 relationship bonus per use.
    • Pacts:
      • Pacts will now automatically break - without relationship penalty - if the relationship between both players drops below a certain threshold (typically 4.0 points below the amount needed to establish the pact).
      • Pacts that are intentionally canceled by a player will now incur a -3.0 relationship penalty.
      • Pacts now require that both players achieve the minimum required relationship level to form an agreement.
      • TEC Pacts -
        • Trade Pact: Relationship requirement reduced to 10.0. Now grants a 15% bonus to trade income, a 10% bonus to trade/refinery ship HP, and +2 to base armor for trade/refinery ships.
        • Metal Pact:  Discontinued (see below).
        • Efficiency Pact: Added to tech level 4; requires relationship of 11.0. Grants a 10% speed increase to structure and ship build rates.
        • Missile Pact: Discontinued (see below).
        • Armor Pact: Added to tech level 5; requires relationship of 13.0. Grants +2 to base armor, 20% bonus HP per Armor Point to a maximum of 200 HP. Affects ships and starbases only (does not affect squadrons).
        • Siege Pact: Requires relationship of 14.5.  Now increases planetary bombing damage by 10%, reduces bombing damage to owned planets by 10%, reduced population killed by bombing on owned planets by 10% and increases planetary bombing range by 5%.
        • Advanced Thrusters Pact:  Added to tech level 7; requires relationship of 16.0. Boosts capital ship speed and maneuverability by 15%.
        • Supply Pact: Requires relationship of 18.0. Now reduces fleet supply upkeep costs by 15% and increases fleet supply by 100.
      • Vasari Pacts -
        • Resource Pact: Requires relationship of 11.0. Now grants a 10% bonus to metal and crystal extraction rates and a 15% bonus to refinery ship cargo capacity.
        • Pricing Pact:  New Pact added to tech level 4; requires relationship level of 12.0. Grants a 10% reduction to purchase prices on the black market for metal/crystal.
        • Phase Pact: Requires relationship level of 14.0. Now grants the use of ally phase gate/stabilizer connections, gives a 10% reduction to phase space jump range (within the gravity well), and decreases phase jump charge times by 20%.
        • Nano Technology Pact:  Discontinued.
        • Tactical Pact: Requires a relationship of 15.0. Now gives a 10% bonus to base weapon damage from tactical structures, increases tactical structure HP by 5% and increases tactical structure base armor by +2.
        • Structure Pact:  Discontinued.
        • Pulse Pact:  Added to tech level 7; requires relationship of 18.0. Grants a 10% bonus to weapon cooldown for Wave, FlashBeam, Plasma, LaserPsi, PulseGun and LaserTech weapon types.
        • Armament Pact:  Requires relationship of 19.0. Now grants +1 targets per bank for all capital ships and starbases.
      • Advent Pacts -
        • Research Pact: Requires relationship of 10.5. Now grants a 15% bonus to research speed and reduces research costs by 5%.
        • Culture Pact: Moved to tech level 5; requires relationship of 11.5. Now grants a 5% bonus to maximum planet allegiance from culture, a 5% bonus to culture resistance, and a 2% bonus to weapon damage while in your culture.
        • Antimatter Pact: Moved to tech level 6; requires relationship of 13.0. Now increases antimatter capacity by 20% and increases passive antimatter regen rate by 5%.
        • Mass Reduction Pact:  Added to tech level 5; requires relationship of 15.0. Reduces the mass for capital ships by 10%.
        • Beam Pact:  Discontinued.
        • Energy Pact:  Added to tech level 7; requires relationship of 17.5. Grants a 10% bonus to weapon damage for LaserPsi, LaserTech, FlashBeam, Beam, Wave, PulseGun and Plasma weapon types.
        • Anima Pact:  Discontinued.
        • Shield Pact:  Requires relationship of 18.0. Now grants a 10% bonus to maximum shield points, a 5% bonus to passive shield point regen, and a 10% phase missile block.
    • Missions:
      • Updated the Mission system to make it easier to understand/use, especially for AI players.
      • Missions now have fixed costs and rewards based on mission type and level.
      • Added Destroy Capital Ships mission type.
      • Added Send Envoy mission type.
      • Increased mission times substantially based on mission difficulty.
      • Reduced Mission Rejection penalty from -0.25 to -0.10 with a cap of -1.50 total.
      • Added reward bonus for completing missions based on current relationship levels. The higher your relationship with another player, the greater the bonus.
      • Mission failure relationship penalties are now half the reward by default.
      • Updated Resource Missions to give variable relationship rewards based on the amount and type of resources requested. Note - Both players must research the required tech before resource missions can be given/accepted.
      • Created new AI decision tree that allows AI players to better evaluate missions and decide if they will attempt to complete them or not. AI players will now immediately reject a mission they don't intend to attempt.
    • Treaties:  Now require that both players have the minimum required relationship level.
    • Updated various flavor text to make more sense with the changes.
    • Added a bunch of new race specific flavor text for missions and pacts.
    • Changed late game research that negated racial inclination penalty to only reduce it by 75%.
    • Added second research level to each race's third relationship tech and rebalanced each.
    • Allies may now send each other missions in locked team games.
  • Constructor Frigates:  Added new ability called Deconstruct. Will automatically cause constructors to tear down enemy structures within the gravity well (when you conquer a planet) so long as it can't fire back. Gives the current owner 5% of the structure's original construction cost.
  • Fixed bug in the Pirate Manifest for research and sound issues.
  • Increased Advent Illuminator front bank damage from 53.5 to 64.2.
  • Increased the antimatter reserves and passive regen rates on all race's hangar bays.
  • Time between AIs offering the player a mission has been increased from 3 minutes to 5 minutes (after completing or rejecting a mission).
  • Starbase trade research costs rebalanced for their respective tech levels. 
  • Advent starbase culture upgrade research cost increased for its respective tech level.
  • Increased the cost of the Vasari starbase Phase Stabilizer research to match its tech level.
  • Fixed a bug (we hope) where the Pirate Mission timer wasn't getting respected for player assigned missions.

[ Graphics ]

  • Added new icon for Deconstruct.
  • Added new icons for new Pacts and Envoy abilities.
  • Added shield meshes for all race's Envoy cruisers.

[ Interface ]

  • Updated Relationship screen to be less confusing. Should make it clearer what's being shown and how to interpret the info.
  • Updated Relationship InfoCards:  They now display both factions' current relations with one another, use proper faction icons and player colors.

[ AI ]

  • Added Diplomacy Mission Decision system.  AI players will now evaluate and complete missions they deem are worthy (based largely on relationship).
  • AI players will now build superweapons!
  • Various other tweaks.

Sins of a Solar Empire: Trinity/Diplomacy v1.31 (Hot Fix) Change Log

Version 1.31
  • Fixed error with the TEC Envoy's Settlers' ability.
  • Fixed incorrect red/green coloring on several InfoCards.
  • Fixed several typos in the string file.
  • Lowered the speed and maximum for AI relationship bonuses.
  • Fixed the Shield Pact - it should now properly block phase missiles.
  • Fixed the Phase Pact so that allies can now use each other's phase lanes as intended.
  • Fixed AI error which caused enemy AI players to offer certain missions during Locked Team games.


Neuer KommentarSuche
Reed Sadowsky - Sins of a Solar Empire.de - Si 12.01.2016 15:03:24
Roxane Versoza - Sins of a Solar Empire.de - Si 12.01.2016 16:20:11
Anderson Dutra - Sins of a Solar Empire.de - Si 19.01.2016 13:37:19
bookmarked!!, I love your site!

Manie Wagemann - Sins of a Solar Empire.de - Si 19.01.2016 13:55:31
I’m impressed, I have to admit. Rarely do I encounter a blog that’s both equally educative and amusing, and without a doubt, you've hit the nail on the head. The problem is something that too few people are speaking intelligently about. I am very happy that I stumbled across this in my hunt for something regarding this.

Marquita Nighbor - Sins of a Solar Empire.de - Si 22.02.2016 13:18:57
A motivating discussion is definitely worth comment. I do believe that you need to write more on this subject matter, it may not be a taboo subject but generally folks don't speak about such issues. To the next! Kind regards!!

Ali Doerr - Sins of a Solar Empire.de - Si 22.02.2016 13:25:31
Doug Cancino - Sins of a Solar Empire.de - Si 11.03.2016 01:42:01
I truly love your website.. Pleasant colors & theme. Did you build this amazing site yourself? Please reply back as I’m hoping to create my own blog and would love to know where you got this from or exactly what the theme is named. Thank you!

Bradley Charlton - Sins of a Solar Empire.de - Si 11.03.2016 02:44:56
As a blow owner I believe the subject matter here is reallywonderful. I thank you for your hard work. You should keep it up forever! Good Luck.

Roxie Howie - Sins of a Solar Empire.de - Si 13.03.2016 03:00:19
Winfred Taque - Sins of a Solar Empire.de - Si 19.03.2016 04:02:57
Dean Mokbel - Sins of a Solar Empire.de - Si 19.03.2016 04:07:47
Naida Angwin - Sins of a Solar Empire.de - Si 06.04.2016 21:40:28
Orlando Uyetake - Sins of a Solar Empire.de - Si 06.04.2016 21:47:26
You are so cool! I don't believe I've truly read through something like this before. So nice to find someone with unique thoughts on this issue. Seriously.. thank you for starting this up. This web site is one thing that's needed on the internet, someone with some originality!

Anh Vanlent - Sins of a Solar Empire.de - Si 07.04.2016 16:29:47
Ищу симпатично
го партнера в скайп бесплатно) Пробую виртик) пишите) есть ненасытные

Nick Vacalo - Sins of a Solar Empire.de - Si 22.04.2016 09:28:59
This is a great website. Bookmarked!

Cassidy Athearn - Sins of a Solar Empire.de - Si 01.06.2016 15:15:32

Carroll Tanzosch - Sins of a Solar Empire.de - Si 01.06.2016 15:36:33
I'm really impressed with your writing abilities as well as with the layout to your weblog. Is that this a paid subject matter or did you customize it your self? Anyway stay up the nice quality writing, it's uncommon to look a great weblog like this one these days..

Elodia Hoop - Sins of a Solar Empire.de - Si 01.06.2016 15:49:17
Hi, I do believe this is an excellent blog. I stumbledupon it ;) I am going to return yet again since I book marked it. Money and freedom is the greatest way to change, may you be rich and continue to guide others.

Morton Rupar - Sins of a Solar Empire.de - Si 20.07.2016 16:06:30
Игры покем
РѕРЅС‹ защиС
Р° башнР
РѕРЅРѕРІ 3 tower

Scottie Cremers - Sins of a Solar Empire.de - Si 20.07.2016 16:20:29
Игры покем

Aaron Herauf - Sins of a Solar Empire.de - Si 20.07.2016 16:25:50
ть pokemon go на андро
РёРґ 4.2 2

pokemon go eggs - Sins of a Solar Empire.de - Si 27.07.2016 16:38:31
Hey there. I found your blog by way of Google while looking for a related matter, your site got here up. It appears great. I've bookmarked it in my google bookmarks to come back later.

Vicenta Ohanlon - Sins of a Solar Empire.de - Si 09.09.2016 11:47:28
The very next time I read a blog, Hopefully it does not fail me as much as this one. I mean, I know it was my choice to read through, however I genuinely thought you'd have something helpful to talk about. All I hear is a bunch of whining about something you can fix if you were not too busy searching for attention.

Charlesetta Caldeira - Sins of a Solar Empire.de - Si 09.09.2016 16:49:48
A motivating discussion is worth comment. I think that you ought to write more on this topic, it might not be a taboo matter but typically people don't talk about such issues. To the next! All the best!!

Sharyn Earnhardt - Sins of a Solar Empire.de - Si 09.09.2016 21:42:48
Gene Crespino - Sins of a Solar Empire.de - Si 10.09.2016 00:59:32
Armand Toon - Sins of a Solar Empire.de - Si 11.09.2016 20:18:43
Lakeesha Daskal - Sins of a Solar Empire.de - Si 11.09.2016 22:08:09
Vicenta Ohanlon - Sins of a Solar Empire.de - Si 12.09.2016 00:11:39
Whitney Dones - Sins of a Solar Empire.de - Si 26.11.2016 02:05:45
What this will mean is that traceability-exact software programs (like HarvestMark and Red Prairie) isn’t created to control supporting paper paperwork this sort of as get orders, invoices, costs of lading, and so on. The consequence is the equivalent of a jigsaw puzzle that’s lacking a quarter of its items. Sure, you have some items, but you’re lacking just adequate that the image isn’t comprehensive. In the celebration of a foods recall, when time is of the essence, developing to hunt for lacking pieces isn’t acceptable.

Marcel Butkovich - Sins of a Solar Empire.de - Si 16.12.2016 18:19:05
Seeadina - Строительство б 15.02.2017 17:45:33
[url=http://montazhnic.ru/plazmennaya-rezka-metalla]Резка листового металла по низким ценам. Дёшево, качественн
о и в срок[/url]
JeffreyInhep - желтые — Шаблон 04.03.2017 11:28:22
желтые — Шаблоны WordPress. Скачать бесплатно премиум шаблон Вордпресс [url=http://ruwordpress.ru/tag/zheltye/]More info...[/url]
Trevor Eliezrie - Sins of a Solar Empire.de - Si 29.03.2017 13:03:37
The answer of an expert. Good to hear from you.

Kristie - Sins of a Solar Empire.de - Si 13.05.2017 23:10:23
cheap jersey direct review nfll limited jerseys
Rene - Sins of a Solar Empire.de - Si 15.05.2017 17:30:16
nfl jersey maker wholesale jerseys ᥙs (http://www.afghanpavilion.com/2011/01/08/for-first-loss-at-world-youngster-playdowns/)
Buddy Kamna - Sins of a Solar Empire.de - Si 26.05.2017 22:09:48
funderstandz [url=http://erectionpillsvcl.com]levitra coupon[/url] olinea [url=http://erectionpillsvcl.com]buy levitra online[/url] zhardh

http://www.ebay.co.uk/itm/DIN-Rail-Temperature-Controller-HEATING-COOLING-THERMOSTAT-regulator-SENSOR-/201754445416?var=& hash=item2ef9808668:
Trey Doorley - Sins of a Solar Empire.de - Si 28.05.2017 02:39:34
I know Polygamy Dating is a pretty neat thing for single women looking for online dating, but even better for couples.

Aracelis Abrecht - Sins of a Solar Empire.de - Si 06.06.2017 01:46:19
Anyone knows what polygamy dating sites are the best or should we just look on forums?

BrenderfaK - Buy levitra generic cheap orde 27.06.2017 19:39:15
[url=http://levitrabis.com/levitra/q.php?q=buy-levitra-generic-cheap-order-online-with-no-script]Buy levitra generic cheap order online with no script[/url] - Buy levitra generic cheap order online with no script
Karry Beske - Sins of a Solar Empire.de - Si 20.08.2017 20:32:08
25 julio, 2007AnónimoDa
le tiempo. (En serio no se cuelga, pero a veces en determinadas configuraciones, si hay firewall de norton, u otros firewalls, puede tardar bastante)Estoy en vistas de optimizarlo. Tiene una bbdd dentro del propio exe que es enorme, de asociacion de descripciones a puertos, y hay que mejorarlo.Como te decía, déjale aunque tarde un poco.La siguiente vez irá muy rápido.Lo intentaré solucionar.Un saludo.

JeffreyInhep - верхнее меню — Ш 23.08.2017 10:20:23
верхнее меню — Шаблоны WordPress. Скачать бесплатно премиум шаблон Вордпресс [url=http://ruwordpress.ru/tag/verhnee-menju/]Click here...[/url]
itiquwson - Be phenytoin, sclerotic birthd 06.09.2017 20:58:04
[url=http://20mg-levitraforsale.com/]20mg-levitraforsale.com.ankor[/url] usbuy-ventolin.com.ankor http://generic-levitracheapest-price.com/
eveyebicnep - Loffler's accepted worse, iss 06.09.2017 21:01:07
[url=http://20mg-levitraforsale.com/]20mg-levitraforsale.com.ankor[/url] usbuy-ventolin.com.ankor http://generic-levitracheapest-price.com/
oveyuvucewez - Greatest flicked diving, today 06.09.2017 21:10:57
[url=http://20mg-levitraforsale.com/]20mg-levitraforsale.com.ankor[/url] usbuy-ventolin.com.ankor http://generic-levitracheapest-price.com/
amefihi - If obsolete, morbidity, aids, 07.09.2017 19:55:33
[url=http://20mg-levitraforsale.com/]20mg-levitraforsale.com.ankor[/url] usbuy-ventolin.com.ankor http://generic-levitracheapest-price.com/
asobubofaxil - Concordance friendliness, ackn 07.09.2017 20:08:55
[url=http://20mg-levitraforsale.com/]20mg-levitraforsale.com.ankor[/url] usbuy-ventolin.com.ankor http://generic-levitracheapest-price.com/
Polygamist Dating - Sins of a Solar Empire.de - Si 27.10.2017 02:02:58
Looking Great Guys, Keep up the Good work.

SharonUnaro - I have a deal for you. 14.01.2018 02:58:29
Hi I have a deal for you.

There are luxury towers in Bat Yam right on the sea and the price is going to rise a lot this year looking to make a very big profit or bring in customers and take a percentage.

You Interested in hearing details?
IllurryDilt - Cheap NFL Jerseys China Free S 15.01.2018 11:28:59
Most importantly car seat stroller keeps your baby safe while on road and prevents them from falling or moving haphazardly when the car takes up speed or the brake is pulled.揂 Solution that gives MMVFM Much More Value for Money?For more information please visit our website www. Writing your articles this way will automatically sell you with no other effort. You can also browse their online site to check out the existing range of Telescopic poles. They have created more complicated and bigger ones as well as smaller ones.Now that you have a brief overview of the different types of cars you can choose from, the decision is all yours to make!Reputation management organization in your online group is crucial to make an encompassing that generates quality client created substance.Tire technicians install, repair, [url=http://www. cheapnflchinajerseys
wholesale.us.com/]Wholesale Jerseys China[/url],[url=http://www. cheapnflchinajerseys
wholesale.us.com/]Cheap Jerseys From China[/u...
RobertStync - Hello 25.01.2018 13:34:13
Hello, you could be interested in hearing details about luxury apartments on the sea?

My email is

Kommentar schreiben
Security Image
Please input the anti-spam code that you can read in the image.

Copyright (C) 2007 Alain Georgette / Copyright (C) 2006 Frantisek Hliva. All rights reserved.

< Zurück   Weiter >





© 2018 Sins of a Solar Empire.de
Joomla! is Free Software released under the GNU/GPL License.